![]() Barracks System and Harbour System, that limit the amount of troops and ships in a city.(default off) New Movement System: Moving through a tile can now require several turns, making slow units much slower in difficult terrain (no more 1 plot/turn).Crime/Law System: Larger cities will cause crime which will need to be countered by judges (producing law).Diversified naval units and royal units - note that some ships now have limitations on what they can transport!.Artillery are now colonist units with equipment (cannons + gunpowder) and have specialists.Equipping units now requires additional different resources (bakery products, gunpowder).Buildings require additional different resources (e.g.Buildings and specialists for the new yields and manufacturing products.Many new yields and manufacturing products.Several new terrains, terrain features and Bonus Resources.Please read install instructions.txt as it now has an extra step.
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